
Games-Based Learning Workshops
The team at Important Little Games has acquired a very particular set of skills, skills that may be of use to your team.
SKILLS LIKE…
- Aligning playful mechanics with the transformational goals of your product
- Designing onboarding that feels like an adventure
- How to inject whimsy without adding distraction
- Building progression mechanisms that build loyalty without addiction
- Dynamic difficulty adjustment
- Fostering an affinity group and encouraging metagaming
How we can help
Games do many things well, and there are ways that other teams, especially software teams, can make use of the lessons that game designers and ludologists have learned. Important Little Games may consult to apply those lessons to your products, your processes, and your ways of working together, and we often do.
However, we are also here to teach you how to fish, so to speak. Game Design and Games-Based Learning are not arcane disciplines known only to the initiated. We believe that knowledge should be shared.
So, here’s a freebee: The first lesson of games-based learning is that learning is best done hands on. That’s what we facilitate in our Workshops.
