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Student Inspired by ‘Codemancer’

Posted on March 28, 2014 by izzy Posted in Uncategorized .

A few days ago I received the following email:

Hi Rob,

My name is Aleks and I’ve been following your progress since very early November last year. I am currently an undergraduate student at Newcastle University in UK and am working on my own educational game as a part of my final year project. And I must say that Codemancer was one of the educational game concepts that inspired me to pick the direction I took with my final year project. So you and Codemancer are definitely mentioned in the research part of my project 🙂

Anyway, I just wanted to let you know that there are more people out there who feel that educational games need to be engaging, attractive and interesting, not just… well… educational.

If you feel curious enough to check out what my project looks like, here’s a link to one of the relatively recent updates (without music or sound effects, but with a full walkthrough of the first level), the game is called “The Amazing Adventures of Chloe Pikselle”: http://youtu.be/1vzHTqRw07o

And, well, in case you’re even more curious, here you can find the whole list of updates I’ve done so far (I’m trying to do them weekly), with a few downloadable demos: http://ohpollux.co.uk/projects/chloepikselle/

But anyway, this is not a shameless attempt at advertising myself (at least it’s not meant to be), it’s more of a thank you for the inspiration and a demonstration that this inspiration was not wasted 🙂 I wish you all the best with Codemancer and good luck with Kickstarter!

—

Kind regards,

Aleks

I recommend you check out the demo.  I’ll be trying to support this project as much as I can, and I hope you’ll join me. Welcome to the club of folks developing games that teach programming, Aleks.  I’m sure we’ll learn a lot from each other.

-Rob

1 Comment
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One Response

  1. Aleks says
    April 3, 2014 at 8:24 pm

    Thanks, Rob. Shame I’m replying to this post this late.
    I’m glad I got in touch with you 🙂

    Reply

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